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Old Nov 18, 2005, 07:07 PM // 19:07   #1
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Default Blind Removal

I think warriors should have some type of blind removal or something that ignores blind. They already have skills that ignore other's "block" and "evade" skills, (warriors cunning) so there should be something that ignores or at least reduces the effect of blind. It is so easy and there are so many ways to blind a warrior, but removing/ignoring it is impossible without monk skills. I have been trying out a warrior in PvP and so many times I have gone nearly an ENTIRE battle being blinded. Since my secondary was Ele, there wasnt much I could do except wait for my energy to regen to use my ele skills.

So here is an idea for a warrior skill to help with that problem.

Skill Name: PiƱata
skill type: Strength
Cost: 10 energy Cast: 1 sec Recast: 30 sec
Description:
Stance. For 5-10 seconds you ignore the effects of blind and have a 33% increase in attack speed but have a 50% chance to miss.


The 50% chance to miss would prevent people from using the skill purely to increase attack speed and the 33% increase would make up partially for that. Makes it much better than being blinded.


(Please no warrior bashing)
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Old Nov 18, 2005, 07:09 PM // 19:09   #2
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LOL!

Seriously, though, can't a Warrior/Monk use Purge Condition on themselves?
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Old Nov 18, 2005, 07:10 PM // 19:10   #3
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elementalist, mesmers, and monks should have an al of 85 also
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Old Nov 18, 2005, 07:11 PM // 19:11   #4
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I have a warrior, but I think the last thing the warrior needs is more uberness. I personally like the fact that Monks need to assit warriors for remvong the condition. Plus, doesn't purge conditions remove blindness (sorry, I'm being lazy and not looking up the skill ) If it does, then assuming it's not divine then a W/Mo can remove blindness if they are really concerned about it...

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Old Nov 18, 2005, 07:12 PM // 19:12   #5
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Quote:
Originally Posted by The Acolyte
I have a warrior, but I think the last thing the warrior needs is more uberness. I personally like the fact that Monks need to assit warriors for remvong the condition. Plus, doesn't purge conditions remove blindness (sorry, I'm being lazy and not looking up the skill ) If it does, then assuming it's not divine then a W/Mo can remove blindness if they are really concerned about it...

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D---it....I should read, same thing called out above by Mordakai. hahaha

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Old Nov 18, 2005, 07:14 PM // 19:14   #6
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If you actually read it I SAID
"but removing/ignoring it is impossible without monk skills."

What is wrong with this? I think it is well balanced. It has a 30 recharge time so that you cant use it over and over. There will still be times when he is blinded. Why should only W/Mo's be capable of removing? A warrior can prevent blocks and evades, why not blind?


And there is no way in hell that a warrior is "uber". There are PLENTY of ways of taking down warriors. I've played them. This shouldnt be a way.

Last edited by Kool Pajamas; Nov 18, 2005 at 07:20 PM // 19:20..
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Old Nov 18, 2005, 07:20 PM // 19:20   #7
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Quote:
Originally Posted by Kool Pajamas
If you actually read it I SAID
"but removing/ignoring it is impossible without monk skills."

What is wrong with this? I think it is well balanced. It has a 30 recharge time so that you cant use it over and over. There will still be times when he is blinded. Why should only W/Mo's be capable of removing? A warrior can prevent blocks and evades, why not blind?
Doh! Sorry, I just skimmed your post...

Yes, being Blind, having Pacifism cast on you sucks...

But so does having Backfire cast on you if you're a Elementalist, or if your spell keeps getting interrupted.

It's called Game Balance, and it keeps one Profession from being better than all the rest... (except for Mesmer, who rules them all! Bwa-ha-ha!)

EDIT: Wait, this is PvP? Where is your Monk?!? I thought you were talking PvE... (which really sucks, cause Alesia will not Purge Condition on you. Ever.)

Last edited by Mordakai; Nov 18, 2005 at 07:22 PM // 19:22..
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Old Nov 18, 2005, 07:21 PM // 19:21   #8
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Quote:
Originally Posted by Kool Pajamas
If you actually read it I SAID
"but removing/ignoring it is impossible without monk skills."

What is wrong with this? I think it is well balanced. It has a 30 recharge time so that you cant use it over and over. There will still be times when he is blinded. Why should only W/Mo's be capable of removing? A warrior can prevent blocks and evades, why not blind?
Well, I understand your point, but if we're thinking in char then what does a warrior know about removing conditions. They're killers, so they should kill.

Now lets think from a game balancing standpoint. I'll be totally honest and state more of the Monk class spells shouldn't even be available for warriors (and vice versa). That would significantly balance out the classes, but I'm sure MANY people will disagree with me here. Not that it matters...I have both w/mo and mo/w builds and can live with thier uberness as two fanastic combinations. However, I personally am a believer that the warrior primary class should be heavily reliant on the monk primary class the same way primary ele's (the ones not trying to tank) should be heavily reliant on the primary necro class. Not quite sure how rangers and mesmers can relate

Anyway, I like your proposal from a "it'll help the warrior class" point of view, but just don't agree with it from a game balancing view. Just my two cents.

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Old Nov 18, 2005, 07:26 PM // 19:26   #9
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Well I'm a W/Mo and I want to use Fire Storm but you can't unless you are a Ele. so I got an idea for a new skill.......

Pick your poison if you want to remove blindness yourself pick your secondary as Monk if you want Fire Storm pick Ele.

Last edited by bkriley; Nov 18, 2005 at 07:28 PM // 19:28..
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Old Nov 18, 2005, 07:28 PM // 19:28   #10
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NO class should be Heavily reliant on ANY class. And to restate one of my comments since I edited it late
"And there is no way in hell that a warrior is "uber". There are PLENTY of ways of taking down warriors. I've played them. This shouldnt be a way."

An Ele being backfired is different than a warrior being blinded. An Ele can still cast a powerful spell while being backfired, he will just take some damage. When a warrior is blinded he does nearly NOTHING AT ALL except use his secondary which is really tough to do when you only have 2 pip of energy regen.
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Old Nov 18, 2005, 07:32 PM // 19:32   #11
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ummm...anyone heard of spell breaker???? LMFAO That'll piss an ele off quickly...it does me. It's not like the staves really do that much damage...

Oh, and I disagree on the "NO class should be heavily reliant on ANY class" comment. It's part of the teamwork model, and helps ensure that all classes have a purpose and niche to fill.

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Old Nov 18, 2005, 07:38 PM // 19:38   #12
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Quote:
Originally Posted by Kool Pajamas
NO class should be Heavily reliant on ANY class.
Id say, "No class should be Heavily reliant on ANY ONE OTHER class."

But, having classes thats reliant on support classes isnt that bad in game design.
...it fosters teamwork.

Last edited by Goonter; Nov 18, 2005 at 07:40 PM // 19:40..
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Old Nov 18, 2005, 07:43 PM // 19:43   #13
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And spell breaker has to recharge, which my suggested skill also does. You cant use it over and over and over to ignore blind permanantly. If you think its still too powerful then increase recharge to 45 seconds. And still you havent mentioned about warriors being able to ignore "blocks" and "evades". Block and evade works about the same as blind except its not a condition and it is put on the one being attacked, not the warrior and a warrior has skills to stop that.

ALSO this is NOT a condition REMOVER. You still have blind on you, but you are ignoring its effects TEMPORARILY. So it is not out of line for a warrior.
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Old Nov 18, 2005, 07:44 PM // 19:44   #14
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Quote:
Originally Posted by Goonter
Id say, "No class should be Heavily reliant on ANY ONE OTHER class."

But, having a classes thats reliant on support classes isnt that bad in game design.
...it fosters teamwork.
Agree with this more than the previous statement. But let's not diminish the fact that tanks are typically the ones designed to take damage, and that monks are typically the ones to heal damage. Therefore, through deduction it makes sense that tanks typically need monks to stay alive and be effective. That's their "reliant" class for good teamwork, reliant of course being a relative term. I haven't played an MMORPG that didn't have this basic formula in place for these two classes (as an example)...

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Old Nov 18, 2005, 07:46 PM // 19:46   #15
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Try secondary necro and plague touch if you don't want to go monk.
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Old Nov 18, 2005, 07:48 PM // 19:48   #16
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Quote:
Originally Posted by Kool Pajamas
And spell breaker has to recharge, which my suggested skill also does. You cant use it over and over and over to ignore blind permanantly. If you think its still too powerful then increase recharge to 45 seconds. And still you havent mentioned about warriors being able to ignore "blocks" and "evades". Block and evade works about the same as blind except its not a condition and it is put on the one being attacked, not the warrior and a warrior has skills to stop that.

ALSO this is NOT a condition REMOVER. You still have blind on you, but you are ignoring its effects TEMPORARILY. So it is not out of line for a warrior.
And Blind is a TEMPORARY spell! BTW, Pacifism is worse for Warriors than Blindness, they can't do anything while Pacified. So, should they have a skill to cancel out that as well?

Sorry, dude, but no one likes your idea, not even other Warriors. What really gets my goat is your talking about PvP, which is all about team work and locking down other characters. Of course your Warrior is getting Blinded, that's the Eles job. It's your Monks job to prevent that from happening.

EDIT: Regarding Blocks and Evades, you say it yourself: "Block and evade works about the same as blind except its not a condition and it is put on the one being attacked, not the warrior and a warrior has skills to stop that. "

Blocks and evades are skills used by an opponent to counter your attack skills, they're not placed on you. They basically create a kind of chess game for War on War action.

Plus, Blocks and Evades TOTALLY stop the attack (unless countered), Blind just stops 90% of attacks. That is a difference.

Last edited by Mordakai; Nov 18, 2005 at 07:57 PM // 19:57..
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Old Nov 18, 2005, 07:51 PM // 19:51   #17
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Quote:
Originally Posted by AeroLion
Try secondary necro and plague touch if you don't want to go monk.
True. I hadnt really thought of that skill. But still I think this would be a decent skill to have that is well balanced and not out of line for a warrior.
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Old Nov 18, 2005, 07:52 PM // 19:52   #18
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Blindness can be caused by many proffessions. Pacifism only by monks. The difference.
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Old Nov 18, 2005, 07:52 PM // 19:52   #19
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Quote:
Originally Posted by AeroLion
Try secondary necro and plague touch if you don't want to go monk.
Wow someone mentioned it. My favorite skill in the game as a warrior, especially on throw dirt rangers.
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Old Nov 18, 2005, 07:59 PM // 19:59   #20
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Quote:
Originally Posted by Kool Pajamas
Blindness can be caused by many proffessions. Pacifism only by monks. The difference.
And as mentioned, many Profs can counter conditions like Blindness, not just Monks.

You have a W/Ele, right? Why not take Obsidian Flesh? Won't help against Rangers, but it will against Air Elementalists...

Last edited by Mordakai; Nov 18, 2005 at 08:02 PM // 20:02..
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